Casting spells requires a bit more than just pressing the right button. You need a magic staff, which is your default weapon bound to “1” for Wizards and “3” for Clerics. The Cleric has a shield in ...
In the world of Dungeons & Dragons, casting spells takes energy and time, meaning that you can only cast so many spells per day. This is represented through the mechanic known as spell slots. As you ...
Dungeons and Dragons's new spellcasting rules will apparently let you drop magical bombs on entire cities using the power of ...
Want to try your hand at magic? The Dark and Darker Wizard and Cleric classes can use magical spells to damage opponents and help teammates. However, the spell tiers, spell memory, and cost limit ...
Unlike ranged and melee weapons, magic is complex and can be difficult to use correctly. It involves many intricate mechanics that take time and practice to understand. Even the most knowledgeable ...
Knowing how to cast your Cleric spells is of utmost importance in Dark and Darker, both in a group setting and solo. It could, quite literally, save your life. Here’s how it works: Memorize the Cleric ...