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ROUTINE is an Indie Horror Game Over a Decade in the Making – Developer Interview – IGN First
In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the ...
What if the 1980's became the jumping off point for the future? Like how this year's Fantastic Four movie was a '50's version of the future? Enter ROUTINE, an upcoming first-person sci-fi horror game ...
John Bonelli is a news writer for Game Rant who's been writing about video games since 2017. He fell in love with gaming upon playing Fallout 3 for the first time in 2013; it's still his favorite ...
Back to 2012, space horror game Routine was approved by Steam's (now defunct) Greenlight program, with a release date originally set for 2013. More than a decade later, Routine still hasn't seen the ...
Immersion is vital to the success of a horror game. While a strong narrative, a monstrous entity, and an atmospheric setting are needed, immersion is the glue that brings them all together to form a ...
Remember that spine-chilling lunar horror game that’s been teasing us for what feels like a decade? Well, buckle up, because ROUTINE just dropped some major news that’ll make your sci-fi-loving heart ...
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