Anti-Alias Masking Mode: If you don't need semi-transparent masks, you can use the more performant "Anti-Aliasing Masking Mode". Masking Shape: You can add or remove mask region using MaskingShape ...
MRTK3 is the third generation of the Mixed Reality Toolkit for Unity. It's an open source project designed to accelerate cross-platform mixed reality development in Unity. MRTK3 is built on top of ...