Before James Cameron settled on the final design of the Na'vi for his Avatar series, he kept seeing concept art that all had ...
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Quick tutorial - subsurface scattering in Blender - 223
Very quick tutorial. using Subsurface Scattering to simulate translucent materials that scatter light as it passes through. Thanks for watching ...
New microwave measurements from NASA’s Juno spacecraft reveal Europa’s ice shell may stretch nearly 29 km (18 miles) deep, ...
Abstract: To address this issue, this paper presents an adaptive method for removing scattering media using a mask based on wireless communication fading models. We hypothesize a similarity between ...
Data from NASA's Juno mission has provided new insights into the thickness and subsurface structure of the icy shell encasing ...
Pirates of the Caribbean director Gore Verbinski blames Unreal Engine for bad modern CGI; Epic Games fires back, defending the tool used in virtual production.
Pirates of the Caribbean' and 'Good Luck Have Fun Don't Die' director Gore Verbinski shared the reason why he thinks movie ...
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Fortnite maker Epic Games has hit back at a claim by Pirates of the Caribbean director Gore Verbinski that the company's Unreal Engine toolset should be blamed for modern movie CGI looking bad — via a ...
Many moviegoers have been complaining for at least a decade now about the quality of computer graphics in movies. No one has been able to fully explain why films from decades ago often had more ...
Director Gore Verbinski believes that CGI effects in movies have gotten worse in recent years because of Unreal Engine.
Epic’s VFX supervisor has challenged director Gore Verbinski’s claim that Unreal Engine makes movies look like video ...
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