Broken Dagger is a new indie RPG that wants to make an old-school RPG inspired from games like DaggerFall with non-linear ...
We can see GOG wanted to make this game available to everyone, but they have to rectify their mistakes. Weeks after generating tons of goodwill among fans for the Good Old Games Preservation program, ...
Former The Elder Scrolls designer Ted Peterson loves the fan-made remakes and ports to games like Daggerfall, but says it's a shame videogames need this treatment while movies don't. Fans of ...
Sometimes, learning something new can make things easier for you. Sure, you might have to take some time to get used to all this newness, but in the case of Ubuntu Unity, it's worth the effort. I ...
Based in Rome, Diana loves all kinds of stories, even though she’s too lazy for most things that aren’t games. She's a freelance writer with a degree in Art History, contributing to GameRant while she ...
RPG My favorite RPG of 2026 put an impossible challenge in the second room to teach you not to save scum: 'I am your DM, trust me' RPG I played the Lord of the Rings RPG where Frodo can straight-up ...
After kicking off 2024 by releasing the long-anticipated fan-made remaster of the second mainline entry in the Elder Scrolls series, Daggerfall Unity’s creator is now planning to make his own game in ...
RPG The Blood of Dawnwalker lets you complete areas in any order, kill any NPCs you like, and still complete the game after failing every quest: 'We're giving even more freedom to players' Fallout ...
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
Bethesda has put out a number of hit titles over the decades, from Starfield to Fallout 76. One of its largest games, however, arrived in the year of 1996, just 10 years after the studio was founded.
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